package  
{
	/**
	 * ...
	 * @author UWGameDevClub
	 */
	public class Items 
	{
		//bedroom items
		public static const TEDDY:String = "teddy";
		public static const HAT:String = "hat";
		public static const NECKlACE:String = "necklace";
		public static const SUNSHINE:String = "miss sunshine";
		public static const JENNYBED:String = "jenny's bed";
		public static const BEDROOMDOOR:String = "bedroom door";
		public static const APPLE:String = "apple";
		public static const BALL:String = "trippin' balls";
		public static const BOOKS:String = "books";
		public static const JUMPROPE:String = "jumprope";
		public static const MAGNIFYINGGLASS:String = "magnifying glass";
		public static const PILLOW:String = "pillow";
		
		//living room items
		public static const LIVINGTOBEDROOM:String = "living room door to bedroom";
		public static const LIVINGTOKITCHEN:String = "living room door to kitchen";
		public static const RECEIPT:String = "booze receipt";
		public static const TVSTAND:String = "television stand or living room drawer, which ever you prefer";
		public static const PLANT:String = "mommy's bush (it's not really a bush, but they're both plants)";
		
		//kitchen items
		public static const KITCHENTOLIVINGROOM:String = "this is my bitchen";
		
		//other items
		public static const BOOZE:String = "booze";
		public static const BOOZERECEIPT:String = "booze receipt";
		public static const DAD:String = "dad";
		
		public static const MOVEARROW:String = "the boogie arrow";
		
		//ending stuff
		public static const CREDITS:String = "credits";
		public static const THEEND:String = "the end";
		public static const COMMUNITY:String = "we made this together";
		public static const PORTRAIT:String = "jenny and her dad, enjoying each others company and doing fun things";
	}

}